Best iOS Game Development Online Courses
This course is about the Sprite Kit framework and how to use it to build your own Game clearly inspired by Nintendo’s best selling game Super Mario Run.
We’re going to build this app from scratch meaning you don’t have to have any prior experience in game development.
By the end of this course you will have a complete game you can then publish in the App Store.
The source code and the resources that we provide you with are already of incredible value. However the real value is actually the more than 10 hours of video content, in which we explain everything extremely detailed and if you still have any questions or need help, you can always just message us.
We start this course by giving you a thorough introduction to the SK Framework and its most important components, afterwards we’ll jump right into building our game, without having to worry about not understanding what we’re doing.
Using SKTileMapNode and the SceneEditor we will learn how to create amazing worlds and levels visually without having to write all of the code.
The Game itself will feature things such as:
- Power Ups
- collectibles and much more.
As it is the case with all of our course we will provide you with all of the resources, project files and source code used in this course.
Though it might be helpful to have a basic knowledge of Swift, it is definitely not required at all. Since you have lifetime access to this course you can take it at your own pace and rewatch any lessons as many times as you like. Therefore this course is the perfect introduction into the amazing world of game development!
Learn how to make amazing games with SpriteKit and GameplayKit using the modern Swift 2.x language. See the entire process from starting a new project, through building the app to publishing on the AppStore and even marketing it!
You will be provided with the full source code built to current Swift standards in best coding practiceswhich you can use to produce as many apps as you wish. This will include a template to help save you hours developing your games.
The template and game source code is worth hundreds of dollars on its own, and it is yours just for owning this course.
IN SECTION 1 YOU WILL LEARN:
- Understand the key functions of SpriteKit via informative animated videos.
- See real code examples in Xcode of these key SpriteKit functions in Swift.
- Gain a basic understanding of game architecture and design patterns.
IN SECTION 2 YOU WILL LEARN:
- My 10 step process of game development from initial design to submitting to the AppStore.
- Step by step, create a full game from scratch using great design strategy (Most courses only show you how to make small unscalable apps, not this one!).
- How to research the competition.
- How to set up a marketing plan that will actually bring in customers with some basic keyword ASO (App Store Optimisation).
- Benefit from my 5 years developing for the AppStore, learn in hours what took me years.
Course Updated: 14/04/2015 – Swift Version 1.2
UpdateCourse Updated: 30/03/2015 – Lighting Videos AddedCourse Update
Course Updated: Swift 2.0, GameplayKit (90% of the course rewritten for maximum quality!) includes tvOS compatibility.
Are you sick of doing course that take forever because the instructor is chatty or unprepared?
Are you sick of people teaching you coding techniques which work for small games but aren’t scalable to something you can actually be proud of?
I’m passionate about great coding practices and making great products. If you are sick of amateurs wasting your time and would like to make great games, then please check out this course.
Become a mobile game developer by building some of the most famous iOS Games like Angry Birds, Crossy Road, Color Switch and more.
Mobile game development is an incredibly extensive and exciting topic, which is why we have created this complete course that will allow you to become part of the amazing world of mobile game development.
In each chapter of this course we’ll learn all there is to know about a certain framework. We’ll take an in depth look at its functionality and the theory behind it. Then we’re going to use what we’ve learned and apply it by creating multiple games from scratch.
We’ll start with simple games while getting to know the UIKit Framework, once we’ve gotten more comfortable we’ll advance to developing multiple 2D games with the SpriteKitFramework, which is the basis for most 2 dimensional iOS Games. We’ll start this chapter by developing our own version of the popular Color Switch app that will teach us already a lot about this framework.
Then we’ll develop an incredible Angry Birds game from scratch, where we will learn how to design levels, work with physics and so much more.
We’ll then move on to the SceneKit Framework which is the basis for most of the 3 dimensional iOS games. To really understand the concepts we’re going to be working with them while developing our own version of the famous Crossy Road app.
While developing this amazing app we will also teach you how to create your own 3D Models in MagicaVoxel that you can use in your own games or even sell.
We don’t just want to teach you how to develop games in this course. We want to really help you develop your game and publish it on the app store. That’s why we have an entire chapter dedicated to App Store Optimization, teaching you how to optimize your app store entry, so that you can get the most amount of downloads for your game. We’ll look at how you can use keywords, videos, screenshots, ratings and reviews to your advantage and increase your number of downloads.
This course is designed to provide the perfect balance between theory, working on real life projects and exercises to really enable anybody to create their own iOS Games.